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The game received good reviews and considerable attention in the press, mainly because of its subject matter. After its release, Gilbert decided to rework the freeware version, improving the graphics, adding new puzzles and voice acting, and released it as a commercial title. In the summer of 2006, Gilbert produced The Shivah, one of the first video games to star a rabbi, for MAGS, the monthly one-month AGS game contest (which it won). Two of a Kind received positive reviews, and won an AGS Award for Best Gameplay.
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This was one of only two games completed (the other was The Hamlet) by the deadline, and both were declared co-winners. The game included two playable characters with different abilities and personalities, an unusual feature in an adventure game. Gilbert designed and wrote Two of a Kind for the contest. In 2004, the AGS Forums organized the AGS Team Challenge, an informal contest where teams worked together to create an adventure game. It went on to win multiple awards in the 2003 AGS Awards. In 2003, Gilbert released Bestowers of Eternity - Part One, a game about a young woman who inherits a family ghost when her aunt dies in an insane asylum. He went on to make three more RON titles, which gained a reputation for being among the better games in the series.
#Emerald city confidential gameplay series#
Gilbert's first adventure game was The Repossessor in 2001, an entry in the Reality-on-the-Norm series (a shared universe for adventure games started by Ben Croshaw).